My D&D group started a new Dark Sun 4e campaign last night and I am really excited about my new character. Although I had some help with “proofing” her, this is the first character that I’ve built from scratch; entirely on my own. She did pretty well last night and I can’t wait to see if she keeps shining in combat as much as I think she will.
The original character/party design prompt from my DM called for 11th level PCs in an existing, working group of soldiers-of-fortune. We were told the group would need a warlord, some sort of tank, a psionic character, a character skilled in the Arcane arts, some sort of scout/tracker, and “a powerful wildcard”. As a group, we need to be trained in history, nature, dungeoneering, and Arcana & Psicraft. We also needed some sort of elemental priest.
I went for the scout/tracker and in developing her identity, she went beyond being trained in nature to being “in tune with” nature to being a nature avenger, if you will. She is a Seeker with the Primal Guardian theme and the Voice for the Ravaged paragon path. I wanted her to be a bow-sniper, but I gave her some “hit and run away” powers (and a cloak with a daily use teleportation ability) in case she gets sucked into melee combat. Building this character on paper was a challenge that was a lot of fun, but the core of character building for me has always been the backstory, which I’m going to share with you all today.